Purpose
Technology-rich instructional hubs for research, blended learning, and digital projects.
Activities
- Research
- Digital media access
- Small-group instruction
- Maker/coding activities (in some sites)
ConsiderationsĀ
- Projection or display system
- Larger AV needs than classrooms
- Robust wireless
- Flexible power distribution
Purpose
Technology-rich instructional hubs for research, blended learning, and digital projects.
Activities
- Research
- Digital media access
- Small-group instruction
- Maker/coding activities (in some sites)
ConsiderationsĀ
- Projection or display system
- Larger AV needs than classrooms
- Robust wireless
- Flexible power distribution